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UX Research and UX Design

by Agata Majewska

  • UX Research and UX Design
  • UI Design
  • Illustration
  • UX Research and UX Design
  • UI Design
  • Illustration
  • Illustration

    The golden wand

    14 February 2025 - By Agata Majewska-Rakowska

    This little booklet was based on Der Struwwelpeter, an original book by Heinrich Hoffmann from 1845. The project was created at the University of Fine Arts in Poznan as part of my graphic design faculty. This book is interesting for several reasons. Firstly, The Golden Wand is one of the earliest children’s books to combine visual and verbal narrative and is considered a precursor to the comic books. Secondly, the exceptionally intelligent and witty stories can be a real challenge for the illustrators. Each one is a rhythmic story with a clear moral that shows the unfortunate consequences of children’s…

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  • App - Game - Illustration

    Pora Ora world

    19 June 2020 - By Agata Majewska-Rakowska

    Educational content for children to support learning. Pora Ora In 2014 I had a great opportunity to join Caped Koala Studio, Ireland based game developer. We worked on the Pora Ora project- a big universe which contains smaller educational games for kids, also available as independent apps. I could use my experience by creating concept art, UI, character design, texture painting, level design, animations, promo images, logo of new products, icons – both web and print, website design and presentations. The most difficult but at the same time most rewarding task was to make sure that every element is consistent…

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  • App - Illustration - Logo

    Visual identity

    2 April 2017 - By Agata Majewska-Rakowska

      Sentaca solution is a software company offering consultancy and open source solutions to create services.   My task was to design whole visual identity for the project: logo, layout, information architecture and illustrations for the website. Illustrations were made in the digital painting technique.   Zapisz Zapisz Zapisz

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  • Game - Illustration

    Project Remedium

    17 March 2017 - By Agata Majewska-Rakowska

    Project Remedium is a Polish game focusing on the theme of human health. Its protagonist is a nanobot traversing the nooks and crannies of the human body, fighting disease and dangerous bacteria. My role in the project was to create a series of illustrations that make up the game’s intro in the form of a short video. It tells the story of an 11-year-old girl who suddenly falls ill with an incurable, mysterious disease. The game is availabe on Steam.

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  • Game - Illustration

    Project Remedium

    22 February 2017 - By Agata Majewska-Rakowska

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  • Game - Illustration

    Leapfrog New Levels

    6 January 2017 - By Agata Majewska-Rakowska

    Set of promo images for Leapfrog New Levels release. Zapisz Zapisz Zapisz

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  • Game - Illustration

    Pora Ora World

    31 December 2016 - By Agata Majewska-Rakowska

    https://www.facebook.com/poraora

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  • Illustration

    Her

    20 November 2016 - By Agata Majewska-Rakowska

    Personal work

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  • Game - Illustration

    Project Remedium

    17 November 2016 - By Agata Majewska-Rakowska

    Don’t be shy – support! <3 https://www.kickstarter.com/projects/1752350052/project-remedium?ref=nav_search

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  • Illustration

    Sleeping beauty

    16 November 2016 - By Agata Majewska-Rakowska

    Personal work. Inspired by Nicolas Senegas.

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  • Concept Art - Game - Illustration

    Character design

    7 February 2016 - By Agata Majewska-Rakowska

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  • App - Illustration

    Doświadczenia chemiczne

    6 September 2013 - By Agata Majewska-Rakowska

       

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Recent Posts

  • New look
  • Gamification of Safety (LINK4 x NaviExpert)
  • The European Accessibility Act and B2B systems
  • Transport sector
  • UI & visual id
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